/*
 * Copyright (C) 2014-2018 Christopho, Solarus - http://www.solarus-games.org
 *
 * Solarus Quest Editor is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Solarus Quest Editor is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef SOLARUSEDITOR_CHANGE_DIALOG_ID_DIALOG_H
#define SOLARUSEDITOR_CHANGE_DIALOG_ID_DIALOG_H

#include "ui_change_dialog_id_dialog.h"
#include <QDialog>

namespace SolarusEditor {

class DialogsModel;

/**
 * @brief A dialog to change id of dialogs in the dialogs editor.
 */
class ChangeDialogIdDialog : public QDialog {
  Q_OBJECT

public:

  ChangeDialogIdDialog(
      DialogsModel& model, const QString& initial_id,
      bool is_prefix = false, bool allow_prefix = false, QWidget* parent = nullptr);

  QString get_dialog_id() const;
  void set_dialog_id(const QString& id);

  bool get_prefix() const;
  void set_prefix(bool prefix);

public slots:

  virtual void done(int result) override;

private:

  Ui::ChangeDialogIdDialog ui;   /**< The widgets. */
  QString initial_id;
  DialogsModel& model;
};

}

#endif
