title:: 00. Getting Started With SC
summary:: Getting Started With SuperCollider
categories:: Tutorials>Getting-Started
related:: Tutorials/Mark_Polishook_tutorial/00_Introductory_tutorial

by Scott Wilson and James Harkins

section::Table of Contents

definitionList::
## To Begin ||
list::
## link::Tutorials/Getting-Started/01-Introductory-Remarks::
## link::Tutorials/Getting-Started/02-First-Steps::
::
## Making Sound ||
list::
## link::Tutorials/Getting-Started/03-Start-Your-Engines::
## link::Tutorials/Getting-Started/04-Functions-and-Other-Functionality::
## link::Tutorials/Getting-Started/05-Functions-and-Sound::
## link::Tutorials/Getting-Started/06-Presented-in-Living-Stereo::
## link::Tutorials/Getting-Started/07-Mix-it-Up::
## link::Tutorials/Getting-Started/08-Scoping-and-Plotting::
## link::Tutorials/Getting-Started/09-Getting-Help::
::
## Server Abstractions ||
list::
## link::Tutorials/Getting-Started/10-SynthDefs-and-Synths::
## link::Tutorials/Getting-Started/11-Busses::
## link::Tutorials/Getting-Started/12-Groups::
## link::Tutorials/Getting-Started/13-Buffers::
::
## Scheduling and Sequencing ||
list::
## link::Tutorials/Getting-Started/14-Scheduling-Events::
## link::Tutorials/Getting-Started/15-Sequencing-with-Routines-and-Tasks::
## link::Tutorials/Getting-Started/16-Sequencing-with-Patterns::
::
::
